Yearly Archives: 2013


Episode 31 – Religious Holidays


Download this episode (right click and save)

We kick off our pseudo-Christmas episode with a shoutout to all our new listeners and a reminder about our fundraiser for The Bodhana Group, and a bit more brief news (as well as a Cooking Comically reference.) Then we turn to our discussion topic: Religious holidays in your game! We talk about their importance, possible trappings, and their history (or lack thereof). Finally, we wrap up with a discussion of our own favorite Christmas traditions.

Scripture: Isaiah 9:6-7, Luke 2:13-15, Romans 14:5-6


Episode 30 – Long Campaigns (with Ben Rome)


Download this episode (right click and save)

We welcome back guest host Ben Rome, co-author of Games’ Most Wanted and Assistant Line Developer for Catalyst’s Battletech line! We discuss the 2013 RPG Podcasters’ Charity Drive and our own fundraiser for The Bodhana Group – including a rundown of all the latest prize news. Then we dive into a discussion of long campaigns, using a four-year campaign from Ben’s gaming past as a prime example. We go over the advantages and disadvantages of long campaigns compared to one-shots and mini-campaigns; how to make long campaigns work; pitfalls they might present; and problems to overcome.

Scripture: Genesis 45:24Psalm 90:12-15Galatians 4:12-13


Episode 29 – Giving in Games (with Stephen Jarjoura)


Download this episode (right click and save)

Peter and Grant welcome Steve Jarjoura from Postcards from the Dungeon as a guest host! We talk about our fundraiser for The Bodhana Group and the 2013 RPG Podcasters Charity Drive, as well as Josh Jordan’s Actual Play Festival. Then we get down to business and talk about organized charities and their storytelling value in tabletop roleplaying games.

Scripture: ;Psalm 41:1-2, Matthew 6:2-4, Hebrews 13:15-16


Episode 28 – Playing the Bad Guy


Download this episode (right click and save)

It’s fundraiser time! We’re raising money this year for The Bodhana Group as part of the 2013 RPG Podcasters Charity Drive!

In this episode, Grant, Peter, and Branden plug a couple of things, including Atomacon, before getting down to the main topic: Playing evil characters in roleplaying games. We look at the topic from both the players’ and the GM’s perspectives, examining why you want to or need to be able to play evil characters and how to do so effectively without ruining play or giving in to that character’s evil yourself.

Scripture: Isaiah 1:18-20, Romans 3:10-12, Ephesians 6:10-11


Episode 27 – Episodic Structure and Pacing (Science of Storytelling, Part 2)


Download this episode (right click and save)

Branden, Mike, Peter, and Grant pick up our “Science of Storytelling” series with a discussion of episodic storytelling structure and pacing! Branden walks us through the structure and guides the discussion; and as usual, we come up with examples along the way. See the full show notes for Branden’s suggested outline.

Scripture: Genesis 1:14-18, Matthew 28:19-20

(more…)


Episode 26 – Patience (Virtues & Vices, Part 8)


Download this episode (right click and save)

We’re back with more virtues! This time, we’re talking about the virtue of Patience, and its glosses of Peace and Mercy. As usual, we discuss and define Patience from a theological perspective, and then talk about its in-character and at-the-table uses.

Scripture: Ecclesiastes 7:8-9Hebrews 10:32-38Galatians 5:22-25James 1:19-20


Episode 25 – Therapeutic Roleplaying (with Jack Berkenstock) 1


Download this episode (right click and save)

It’s our distinct pleasure to welcome Jack Berkenstock of The Bodhana Group as a guest host for this episode! We give Jack plenty of time to talk about his group and their mission to help young victims and perpetrators of sexual trauma—a mission they’re carrying out with tabletop roleplaying games as a crucial therapeutic tool. We also discuss the science and goals of therapeutic roleplaying and trauma therapy in general. Plus, we do our best to plug Save Against Fear, a three-day convention in Lancaster, PA from Oct. 11th-13th hosted by and fundraising for The Bodhana Group. A big list of everything Jack mentioned is below the fold, too.

We don’t usually ask this, but please share this episode around. We want to get the word out about Save Against Fear in time for people to decide to go, and we want people to know about and support The Bodhana Group as well! Bodhana has a Facebook page and Twitter feed too, if that’s your thing.

Scripture: Psalm 103:2-5, Luke 7:20-23, John 8:3-11, and Philippians 4:8

(more…)


Episode 24 – Wrath (Virtues & Vices, Part 7)


Download this episode (right click and save)

We welcome Mike, occasionally known as Mindtakerr on the Internet, as a new host! Then we talk about wrath – when anger is (and isn’t) a mortal sin, and how it can manifest in people. Then we talk about how incredibly common wrath is in all forms of entertainment, including roleplaying games; and we wrap up with a discussion about handling anger and wrath in your group of players.

Episode 23 – Narrative Structure (Science of Storytelling, Part 1)


Download this episode (right click and save)

Two major announcements: This is the first episode in our new “Science of Storytelling” series; and Save Against Fear, a remarkable gaming convention and fundraiser for sexually traumatized kids, is the weekend of October 11th-13th. You’re going to be hearing much more about Save Against Fear in the future!

In this episode, Grant, Peter, and Branden (but mostly Branden) explain the continuous plot structure used in almost all movie scripts. (See our full show notes for a copy of that outline!) Then, Branden walks us through creating an actual plot for a game using the outline he laid out in the first half of the episode.

Scripture for this episode: Psalms 19:14Philippians 4:8

The full outline we used in this episode:

  • Opening Image
  • The Set-up/Theme Stated
  • The Catalyst
    • Changes the world irrevocably; no going back
  • The Debate
    • Sometimes the refusal of the call; provide choices and alternative actions
  • Break into 2
  • B Story
    • In movies, usually romantic; in a game, perhaps one per PC
  • Fun and Games
    • The promise of the premise
  • Mid point
    • Either a “false defeat” or a “false victory”
  • Bad guys close in
  • All is lost
    • Either “false victory” or “false defeat” (The opposite of what ever the midpoint was, but it should be related to the midpoint twist)
    • The ‘whiff of death’
  • Dark Night of the Soul
  • Break into 3
    • B-story should pay off here to provide hope
  • Finale
  • Final Image