As always, you can find all the posts in this series by clicking here. Phew! It’s been a while since I put one of these out, and while the intensity has dropped a bit, I haven’t been totally idle on this project, either. Unlike some of the previous posts, this […]
Setting Design Report
As always, you can find all of the posts in this series by clicking here. Penfield is another small town located in the Yuthi desert, and is named, somewhat uncreatively, for the massive private prison in the middle of a flat plain that dominates the the town. The pen in […]
As always, you can find all of the posts in this series by clicking here. After the ball of pain and controversy that was February, I am so glad to be getting back to less unpleasant topics. Let’s take a look at Eisenstadt’s military forces and law enforcement. Armed and […]
As always, you can find all the posts in this series by clicking here. We’ll be getting back to Eisenstadt soon, but I thought I’d take a break to show off some new character options this week. Fantastical Kinds of People One thing that you can count on finding in […]
The Seedy Underbelly is Always There One of the things you can count on in any large population center is crime, and Eisenstadt is no exception. The massive amount of money, people, and goods flowing through the city at any given time present a tempting target for the opportunistic, and […]
As always, you can find a full list of posts in this series by clicking here. The Who’s Who Doing What’s What Eisenstadt, as you’d expect, is an exceptionally busy place. The vast amount of trade coming and going from its various points of ingress and egress keeps millions employed […]
As always, you can find a list of all the posts in this series by clicking here. The Big City. No Bigger Than That! Eisenstadt is the New York, London, Tokyo, and Bombay of my setting, all rolled into one. It is an enormous, teeming metropolis of some 15 million […]
As always, you can find all the posts in this series here. An Increase in Scope Those who follow everything we do very carefully may remember me alluding to a writing project I was doing during NaNoWriMo both on the blog and the podcast. I wasn’t writing a novel, but […]
As always, you can find all the posts in this setting by clicking here. Note: this post, like other stuff dealing with Alchova, is pretty dark and creepy. In particular, towards the end it gets into weaponized fiendish possession. I suppose you can consider this a “Halloween post” but I […]
As always, you can find a link to all the posts in this series by clicking here. Reexamining Assumptions Designing a setting in a vacuum can be (and has been!) fun, but there’s no substitute for bringing it out and using it in play, even for the design process. If […]
As always, you can find a link to the full lists of setting design reports here. Meet the Bad Guys Up until this point, I have been focusing on the places in Exadria and some of the more benign organizations. The one real exception to this rule is Grim Cities, […]
As always, you can find all the posts in this series by clicking here. This week’s blog post is going to cover a small, but important location in the setting. But before I get to that – after months of writing these posts, I have finally settled on a name […]