Monthly Archives: February 2015

4 posts

Episode 56 – Making Locations Gameable

Download this episode (right click and save) This episode, Grant and Peter talk about making real-world locations you’re not familiar with into interesting, gameable locations! First, though, we have a lot of well-deserved plugs to get through. The Gameable Disney Podcast is absolutely amazing, and both of us recommend listening […]

Blog: Incorporating Irritation

HOOOOOOONNNNK! Especially dedicated listeners (or those that tuned in for Episode 50’s live recording session) have been exposed to the longest-running inside joke in Saving the Game’s history: Blarey the Podcast Train. I live about a block away from some railroad tracks, and when the freight trains come through, the […]

Episode 55 – Groundwork for Character Development

Download this episode (right click and save) Grant and Peter return to talk about laying the groundwork for character development before the game starts! We lead off with a reminder about Sojourn 2 (and the forthcoming Sojourn 3), and a request for listener input on topics and for reviews on iTunes. Then […]

Blog: Bashing Against The Wall

Jesus looked at them and said, “With man this is impossible, but with God all things are possible.” – Matthew 19:26 I have an odd relationship with difficulty. Sometimes it just frustrates me. I play most shooters and other action games as well as most story-based RPGs on “normal” or […]