Jenny Once again, here I am with another cool, old church, though this one’s a little bit on the older side of the ones I’ve posted about in Weekend Reading before. These are the archaeological remains of a 5th century church recently rediscovered in Turkey. Archaeologists believe they may have […]
Blog Posts
A list of all of the posts in this series can be found here. Wellsprings of Power One of the biggest challenges in designing a setting that’s explicitly monotheistic rather than a dualistic setting or one with a pantheon for a system like D&D 5e is “how do you explain […]
Our Weekend Reading series (brought to you by our Patreon backers) continues with a curated selection of articles—and a few other things—from around the Internet that interested us this week! We’re currently on an every-other-week schedule. Peter I’m pretty squarely on the record as finding playing evil characters to be distasteful. I think […]
Bear one another’s burdens, and so fulfill the law of Christ. -Galatians 6:2 (ESV) If there is one thing the Cleric class in D&D is good at, it’s keeping bad things from happening. Clerics get spells that heal injury, provide nourishing food and clean water, cleanse the body of poisons […]
As always, the full series can be found here. Over the last three posts, I’ve been working my way through the various broad classifications of area in my setting; the untamed areas known as The Wilds, the peaceful bastions of benign civilization known as The Counties, and now it’s time […]
As always, the full series can be found here. This post is the third part in what’s likely to be a four-part sub-series on the playable races of the setting. As with last post, this focuses on one of the specific categories of area found in the campaign world. Like […]
Our Weekend Reading series (brought to you by our Patreon backers) continues with a curated selection of articles—and a few other things—from around the Internet that interested us this week! We’re currently on an every-other-week schedule. Jenny For my Christianity-related reading today, I bring one of the best examples of going a little […]
As always, the full series can be found here. As I work through the playable races in the setting, I’ll be grouping them by where they are most likely to be found. In the last post, I covered the PHB races (minus Halflings and Drow, which won’t appear in the […]
Happy Horvu, everyone! What in the world is “Horvu” you ask? A reasonable question, to be sure. Horvu is a week-long festival/holiday celebrated by the kenku in Grant’s D&D game. It didn’t exist until the session we had on January 6, but odds are good that it’s going to inform […]
As always, you can find all of the posts in this series here. Who lives here? So far in this series, I’ve covered the moral universe and technology. Now I think it’s time to start discussing PC races, because that will inform a lot of the rest of the setting. […]
As always, you can find the entirety of this series here. Looking Good Fashion is an often-overlooked part of setting design, and in truth, I went back and forth as to whether to cover it at all in here. I ultimately decided to, because certain clothing technologies can be surprisingly […]
Peter During my work on the setting I’ve been designing, I ran across a free third-party supplement for D&D 5e that I really liked. It’s called Sprouting Chaos, and it has a bunch of plant-themed character races, class archetypes, monsters, and spells. Everything looks nicely-balanced to use with official material. […]