This post is going up a little later in the day than usual. I got my timing goofed up with the holiday weekend and the subsequent need to move recording time to Monday. -Peter The party in my Sunday game has started to do something I’ve been wanting to do […]
play report
Grant has written a number of very well-thought-out reports on our D&D game from a GM’s perspective, but so far, aside from mentioning it on the show, I’ve been a little quiet on the game, other than stating repeatedly what a blast I’m having. I’d like to take some time […]
Hey, folks. Grant again, and … what’s this? A bonus play report? Delicious! My recap from a few days ago was pretty negative—and rightly so, because I screwed up hard. In these last two sessions, though, I think we collectively made up for that. Character development, problem solving without violence, […]
Hey, folks! It’s been about a month since our last campaign update, and I’ve got four sessions to recap as a result. That’s a lot to cover, so I’m going to break this up into two posts. Expect a follow-up later this week. A lot has happened for the PCs, and […]
It’s been a couple of weeks since I updated everyone on the status of our Dungeons & Dragons game. Not to worry, though—there’s been plenty of action to generate both blog posts and episode content. Plus, we’re trying something new by not missing sessions, and I’m pleased to report that this […]
Any time I blog instead of Peter, you know it’s gonna get weird. Today, I’m giving everyone a rundown of the first session of our D&D campaign! This game’s been rattling around in my head for years—a game heavily inspired by the Roleplaying Public Radio “New World Campaign”, but tweaked to […]