Episodes


Episode 92 – Generalists and Specialists


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Grant’s back from Electric City Comic-Con 2016, and it was fantastic! We recap the show, including some specific people and organizations Grant wanted to specifically call out (check the full notes below for links.) Then Grant and Peter answer a Patreon backer question from Jim, who asks about demonstrating the difficulty of doing the right thing in game without being obvious or annoying about it. Finally, we cover our main topic: A discussion of generalist and specialist characters, with a focus on an issue that came up in the pre-game prep for our current D&D campaign.

Scripture: Exodus 31:1-6, Colossians 3:23-24

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Episode 91 – Creating a Moral Universe, Part 2 (with Kris & Katrina Ehrnman-Newton) 2


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(Part Two.) Kris and Katrina Ehrnman-Newton, hosts of the inimitable Gameable Saturday Morning Podcast (and its previous Gameable Pixar and Disney iterations), join us for an episode so monstrously huge we had to make it a two-parter! This time, we’re talking about design considerations for a “moral universe”—the assumptions built into a fictional setting about the consequences and decisions that affect characters’ moral efforts. We start with our Patreon backer question, this time about potential real dangers of gaming. Then across two episodes, we cover the design aspects of a moral universe in great detail, and wrap up talking about the challenges and opportunities these present at the gaming table. Thanks again, Kris and Katrina—we’re looking forward to joining you to talk about Saturday morning cartoons soon!

If you missed the first half of Episode 91, click here to listen to part one.

Katrina previously joined us for Episode 58, “Prophecy”, and Kris joined the three of us for Episode 67, “Breaking Canon”. Grant and Peter have also appeared on the Gameable Saturday Morning Podcast for a bonus episode on The Prince of Egypt.

We hit on a wide and strange variety of other things this episode, including but not limited to: Depression Quest; Genesis 18; Batman; Longmire; The Crow; Mouse Guard; Jessica Jones; fighting hummingbirds; The Care Bears Movie; Sailor Moon; L.A. Confidential; Dogs in the Vineyard; Pillar of Fire; and a May 2016 blog post from Peter, “You Must Be This Treacherous To Ride The Story“. Phew!

Scripture: Genesis 3:22-24, Amos 2:6-7, Matthew 5:44-45


Episode 91 – Creating a Moral Universe, Part 1 (with Kris & Katrina Ehrnman-Newton)


Download this episode (right click and save)

(Part One.) Kris and Katrina Ehrnman-Newton, hosts of the inimitable Gameable Saturday Morning Podcast (and its previous Gameable Pixar and Disney iterations), join us for an episode so monstrously huge we had to make it a two-parter! This time, we’re talking about design considerations for a “moral universe”—the assumptions built into a fictional setting about the consequences and decisions that affect characters’ moral efforts. We start with our Patreon backer question, this time about potential real dangers of gaming. Then across two episodes, we cover the design aspects of a moral universe in great detail, and wrap up talking about the challenges and opportunities these present at the gaming table. Thanks again, Kris and Katrina—we’re looking forward to joining you to talk about Saturday morning cartoons soon!

Once you’re done with this half of Episode 91, click here to listen to part two.

Katrina previously joined us for Episode 58, “Prophecy”, and Kris joined the three of us for Episode 67, “Breaking Canon”. Grant and Peter have also appeared on the Gameable Saturday Morning Podcast for a bonus episode on The Prince of Egypt.

We hit on a wide and strange variety of other things this episode, including but not limited to: Depression Quest; Genesis 18; Batman; Longmire; The Crow; Mouse Guard; Jessica Jones; fighting hummingbirds; The Care Bears Movie; Sailor Moon; L.A. Confidential; Dogs in the Vineyard; Pillar of Fire; and a May 2016 blog post from Peter, “You Must Be This Treacherous To Ride The Story“. Phew!

Scripture: Genesis 3:22-24, Amos 2:6-7, Matthew 5:44-45


Episode 90: The First Council of Nicaea (Historical Heresies 5)


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After answering a short, fun, and humorous Patreon backer question, Grant and Peter dig into one of the most fascinating, important, and gameable events in all of church history: the First Council of Nicaea. In addition to establishing a lot of church orthodoxy that has lasted to the present day, it also gave us the Nicene Creed, and it was a unique and fascinating event in the history of the world.

Note: Listeners wanting full context for this episode should listen to Episode 89, “Arianism” first, as it provides a lot of the background for the events we cover in this episode.

Links:
The Nicene Creed
The Elenium, by David Eddings
Our Patreon

Scripture: Isaiah 40:12, John 1:1-5

 


Episode 89 – Arianism (Historical Heresies 4)


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Grant and Peter Tackle an interesting Patreon supporter question about sandbox games and then move in to the very meaty and historically-important topic of Arianianism, a Christological heresy named after a guy who didn’t come up with it, and also responsible for the first council of Nicea.

Links: Our Patreon page, Episode 70: Adoptionism and Ebionism

Scirpture: Proverbs 8:22-23, 1 Corinthians 8:5-6


Episode 88 – Dark Dungeons and Lingering Pain (with Rev. Chris Ode) 2


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Rev. Chris Ode joins Peter and Grant in a very personal episode this week! Chris is a Lutheran pastor, and an actor and religious consultant for Zombie Orpheus Entertainment. We cover a lot of ground in this discussion, including: Zombie Orpheus’s new project, “Attacking the Darkness” (Kickstarting now!); ZOE’s “Dark Dungeons” movie (an adaptation of the original anti-D&D Chick tract); the lingering effects of Dark Dungeons and other anti-RPG material on the Church, gamers, and gaming; scapegoating; and our own Patreon campaign. (We’re on Patreon now—check out the video for more information!)

Also mentioned in passing:

Scripture: Isaiah 44:22, 2 Corinthians 3:17, Ephesians 4:31-32


Episode 87 – Healing and Injury


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Grant and Peter take a few moments to catch up on-air, and then discuss two exciting upcoming projects: Game to Grow and our upcoming Patreon campaign, before discussing a surprisingly meaty topic: Healing and Injury. The discussion that follows touches on both the gaming-related and spiritual aspects of healing and injury and also discusses why you should be sure to remember that hospitals exist as more than just hit point dispensers in your games.

Links:
Game to Grow
Gameable Pixar Podcast
John Q
Spoon Theory

Scripture: Isaiah 58:11, Matthew 11:2-6, Luke 14:1-6


Episode 86 – Callings and Changes


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Grant and Peter discuss Peter’s new job, Grant’s new hobby, and the impact those sorts of life changes and callings can change the inner lives of your characters, how they can be reflected (or not) mechanically, and how they can affect the way your game progresses.

Links:
One Shot’s Tenra Bansho Zero (episode 1)
Tenra Bansho Zero
Bob Ross Official YouTube Channel

Scripture: 2 Samuel 5:5-8, Matthew 4:18-22

 


Episode 85 – Designing Fantasy Pantheons (with James Wyatt) 1


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Former Methodist minister and current Wizards of the Coast writer James Wyatt joins us to talk about designing pantheons for fantasy settings! James is a long-time D&D writer with a multitude of major credits, and he’s currently writing for the Magic: the Gathering creative team. That experience shows in this conversation, which covers the qualities of well-designed pantheons, their essential natures, and a multitude of design details relevant to your campaign world. We also talk about Shadows Over Innistrad and “The Lunarch Inquisition“, James’s recent story set there; Plane Shift: Zendikar, which turns that Magic: the Gathering setting into a home for D&D 5th Edition adventures; the paradox of the Cross; our first “gaming curriculum” episode; and Thursten. We talk a lot about Thursten. Enjoy!

Scripture: Deuteronomy 10:17, Job 4:15-17, Acts 17:22-26