Former Methodist minister and current Wizards of the Coast writer James Wyatt joins us to talk about designing pantheons for fantasy settings! James is a long-time D&D writer with a multitude of major credits, and he’s currently writing for the Magic: the Gathering creative team. That experience shows in this conversation, which covers the qualities of well-designed pantheons, their essential natures, and a multitude of design details relevant to your campaign world. We also talk about Shadows Over Innistrad and “The Lunarch Inquisition“, James’s recent story set there; Plane Shift: Zendikar, which turns that Magic: the Gathering setting into a home for D&D 5th Edition adventures; the paradox of the Cross; our first “gaming curriculum” episode; and Thursten. We talk a lot about Thursten. Enjoy!
Our holiday fundraiser for The Bodhana Group has officially begun! Grant and a recuperating Peter kick off this episode with a plug for that, before diving into the complex structure and philosophy of Gnosticism in order to lay a foundation for further episodes on specific Gnostic Christian sects. Grant provides an overview of core Gnostic beliefs, and how they connect to Christianity and Judaism (as well as other beliefs from around the Hellenistic world.) We touch on Kabbalah and modern Gnostic influences, and then spend some time discussing a major and newly-discovered Gnostic text: The Gospel of Judas. Grab a notepad, and enjoy!
Grant and Peter take a large tangent in our discussion about heresies in the early Church, and turn it into its own episode on creeds! We discuss the uses of creeds in the early Church (and in other organizations), with plenty of historical examples, and then break down some uses of player-made and GM-made creeds at the gaming table. Don’t forget to check the full show notes for a complete list of all the creeds, confessions, and fictional examples we mentioned in this episode!
Grant, Peter, and Branden are back at it! In news: Branden’s read a book, Peter preemptively thanks everyone for an amazing time at Fear the Con, and Grant tries really hard not to make jokes about the episode number (and encourages everyone to read The Hitchhiker’s Guide To The Galaxy instead.) Then we hit our main topic: Blessings and curses. We talk about what they are (and aren’t); how they appear in Scripture and the history of Christianity; how they’re often used in RPGs; and how to use them in interesting ways. Enjoy!