Grant and Peter are back to talk about non-human player characters—the weirder, the better! After a quick reminder to rate and review us on iTunes or Stitcher, we get on with our main topic. We run through the spectrum of inhumanity: Near-humans, former humans, intelligent animals, and more! Then, we go through questions players (and GMs) need to ask themselves about these sorts of characters to make them effective, believable, and interesting.
Derek W. White, a.k.a. the “Geek Preacher“, joins Grant, Peter, and Branden as a guest host, bringing with him his knowledge of the geek convention scene and Christian organizations and activities within it. The Christian Gamers’ Guild, Fans For Christ, GameChurch, and Innroads Ministries all get specific shoutouts, as do the worship services at a few major conventions. We also spend some time talking about being a Christian at geeky conventions, and a geek at Christian get-togethers. Finally, we wrap up with Derek’s own personal journey to faith, a pastoral position, and a lifetime of geekery.
Peter and Grant welcome Steve Jarjoura from Postcards from the Dungeon as a guest host! We talk about our fundraiser for The Bodhana Group and the 2013 RPG Podcasters Charity Drive, as well as Josh Jordan’s Actual Play Festival. Then we get down to business and talk about organized charities and their storytelling value in tabletop roleplaying games.
We’re back with more virtues! This time, we’re talking about the virtue of Patience, and its glosses of Peace and Mercy. As usual, we discuss and define Patience from a theological perspective, and then talk about its in-character and at-the-table uses.
We’re back with Part 5 of our Virtues & Vices series! First, Grant talks about finding a church again, and some other news. Then we delve deep into one of the Seven Deadly Sins: Sloth. What is it? Why is it more than just laziness? Why is it dangerous, and how does it commonly manifest? And how can we use it in game, and deal with it at the table?
Grant, Peter, and Branden continue their conversation with Ben Rome, author of Games’ Most Wanted and Assistant Line Developer for Battletech over at Catalyst Game Labs. We’re still talking about faith and science fiction! Enjoy!
Grant, Peter and Branden are joined by Ben H. Rome, Catalyst Game Labs’s Assistant Line Developer for Battletech and co-author (with FTB’s Chris Hussey) of the forthcoming book Games’ Most Wanted. We talk about the curious lack of religion in science fiction; integrating faith into sci-fi games and stories; how sci-fi tropes might affect Christianity and other faiths; and a whole lot more! This episode was so long we had to split it into two parts; stay tuned for Part 2.
Grant, Peter, and Branden are back with the next part of our Virtues & Vices series! We start with the final tally for the first RPG Podcasters’ Charity Drive, and a bit of other news. Then we dive into Gluttony—what it is, common misconceptions, why it’s a sin, using it for characterization and plot in your game, and dealing with gluttony at the gaming table.
Here’s an early start to your Christmas holiday: We were very lucky to have Shannon Dickson, a.k.a. “Leoff” (or Mrs. Ninja to some), join us for this episode. Shannon talks about the games she runs as a church activity for kids and adults; some family-friendly settings she’s designed; and some great outside-the-box thinking for RPGs. Enjoy!