So this week I have something a bit less sobering, even if the impetus behind it is tied to the last post. Based on the chatter in the Discord and on general social media, a lot of people affiliated with this community sprang for enormous itch.io Bundle for Racial Justice […]
Peter
This marks the at least temporary abandoning of our apolitical stance at Saving the Game. The world has reached a point where striving to be completely apolitical and ambiguous about our views has hampered our ability to speak as Christians. If you read Tuesday’s blog post, I mentioned that I […]
I had plans for a blog post this week. I wanted to continue off the thread I started two weeks ago where I looked at the story of King’s Quest III and break it down for game ideas. I have the start of a draft of that post. But honestly? […]
I’ve written about King’s Quest III before, way back in September of 2016 in the context of unfinished stories. But that take doesn’t quite do justice to my feelings about the game, and given that I still have opinions about something that originally released back in 1986, it’s probably worth […]
Carry each other’s burdens, and in this way you will fulfill the law of Christ. -Galatians 6:2 There’s a meme going around, I’m sure you’ve seen it, that frames the extra time granted by the COVID-19 pandemic as some kind of opportunity to be seized. It’s not. I mean, if […]
I was hoping to get to this specific post a little sooner, but circumstances intervened in a number of different ways. This is going to be another breakdown of translating a specific style of game (in this case with only one real entry) from the realm of video games over […]
Once again, the specter of harassment and bad behavior has reared its ugly head in the gaming community. This time it came to our doorstep. For the first time since we opened up the Discord, we had to ban someone in March. The cause? Harassment of another Discord participant. And […]
As I sit down to type this, basically the entire world is in at least a limited state of lockdown. The COVID-19 virus is sweeping across the world, and countries are all taking steps to attempt to limit the spread and “flatten the curve” of the virus. It’s an unprecedented […]
My Sunday game has reached the level threshold where my PCs are starting to really get powerful (the party is currently level 9) and that means I can trot out some of the bigger, meaner threats I have waiting in the wings. In fact, I’ve already started; the PCs are […]
Reflecting back on the discussion I had with Ashley and Derek back in Episode 171, I find myself contemplating a related topic: namely that of where the evil we wish to fight comes from. The theological answer to that is “us.” Though Eve needed some prodding from The Serpent in […]
I’ve built up a small stock of things that I’ve learned, good and bad, from my ongoing campaign. None of these are worth a full blog post on their own, but I figured they were worth sharing. Some of the more veteran GMs out there probably know most or all […]
In the previous two installments of this series that you can find here and here, I went over the mechanical side of the soulslike, laying out how you could simulate the mechanical side of those games. However, that’s only part of the proverbial equation. The other is the feel of […]