Well folks, this is it – the last of the 3×3 grid of alignments, and arguably the worst of the worst. Note: Spoilers for the City on a Hill, Season 2 Finale from 9:12-11:35 We start off with an announcement that mirrors our recent blog post. TL;DR: we’re going to […]
dungeons and dragons
A quick note: our two-week lead time can sometimes mean that a lot happens between when we record an episode and when we release it. On may 25th, four officers of the Minneapolis, MN police department killed George Floyd, an unarmed black man. On May 28th, we recorded this episode […]
In this episode we’re joined by none other than Elizabeth Garn of Christ and Pop Culture. (Elizabeth has written some great articles about faith and gaming and she should be on your radar if she wasn’t already!) We start off the episode with the usual check-in, which includes this time […]
With Grant out again for chaotic work-related reasons, Jenny and Peter are collaborating again—this time on setting material for Peter’s new D&D game! First, though, we answer a Patreon question from Douglas Underhill, who asks us “If you statted yourself as a 5E character, how would you allocate the default […]
This week’s topic is a sort of follow-up to our latest episode in our Ten Commandments series, except it’s also entirely City On A Hill Gaming‘s fault, we promise! We’re talking about how to make treasure and wealth in your games exciting and unique without surrendering the player characters’ moral […]
We’ve got an unusual bonus episode this time around—one that in many ways recalls our old New Years’ resolutions episodes! We’re implementing an objectives and key results system behind-the-scenes here at Saving the Game, in order to grow the podcast and make sure we’re doing everything we can to improve the quality of our show. […]
Download this episode (right click and save) It’s a perfectly normal episode, without guests or con recaps or anything – what even is this? It’s an episode about getting your feet wet as a GM, that’s what! After our usual banter, including Jenny’s sudden appearance in Grant’s D&D game, we answer […]
Jenny Every now and then on the podcast, I’ll mention something called a “monstrance.” It’s a glass case that holds a consecrated host so that parishioners can see it during a particular type of service. I was recently reminded by this article that (at least in the High Anglican church) […]
Peter The Guardian has a really neat article on how the famous Giant’s Causeway formed here. Neat bits of Celtic myth and geology both in this one. According to legend, the Giant’s Causeway was built by the Irish giant, Finn MacCool, as a crossing to confront his Scottish rival. Scientists […]
Grant is still crazy busy. We’re hoping to have him back on the Weekend Reading post next week. Thanks for your continued understanding and patience, and Happy Easter! -Peter Peter Gnome Stew has been running a series of letters to past selves with a gaming focus. This one speaks to […]
Happy Horvu, everyone! What in the world is “Horvu” you ask? A reasonable question, to be sure. Horvu is a week-long festival/holiday celebrated by the kenku in Grant’s D&D game. It didn’t exist until the session we had on January 6, but odds are good that it’s going to inform […]
Peter During my work on the setting I’ve been designing, I ran across a free third-party supplement for D&D 5e that I really liked. It’s called Sprouting Chaos, and it has a bunch of plant-themed character races, class archetypes, monsters, and spells. Everything looks nicely-balanced to use with official material. […]