As I mentioned in the last post in this series, this one will deal with recommendations for mechanical/prep adjustments for a “soulslike” feel. If you haven’t read the first post, go check that out, as this one definitely builds on the material in there. Before we get started, I’d like […]
Peter
I’m trying a new project here – specifically I’m breaking down how to use various genres of video games as resources for TTRPGs. The type I’ve been seeing a lot about lately is “soulslikes,” so I figured I’d start there. This turned out to be a significantly lengthier topic than […]
A quick content warning: this post talks about self-harm in a religious context. If that’s a bit much, you may want to leave this one unread. Zero graphic description – just the acknowledgement of the practice. If you listen to the podcast regularly, you’ll conclude (mostly accurately) that I’m less […]
This post is going up a little later in the day than usual. I got my timing goofed up with the holiday weekend and the subsequent need to move recording time to Monday. -Peter The party in my Sunday game has started to do something I’ve been wanting to do […]
Since I committed myself to the project here, I figured I’d check in again here. NaNoWriMo, despite not being an actual novel, is going significantly better this year than last. I fell a little bit behind on my word goal yesterday after an exceedingly busy weekend that also included some […]
Hi folks, this post comes at the end of some intense discussion on behalf of the hosts. We’ve been discussing what works, what doesn’t, how it affects our lives, and who is in charge of what here at Saving the Game and we’re simplifying and changing a few things. The […]
Today may be Halloween, but tomorrow is the start of NaNoWriMo, and I personally get more excited about that! As some of you may recall, I spent last year trying to get the setting of the “motorcycle game” into a full-on book form. I made some progress, but I ultimately […]
This past Sunday was the first proper session of the new campaign. And like any good campaign, already my PCs have done something I was not expecting. Before I get into what happened, though, I should probably introduce the PCs. Edborth is the leader of the party and the captain […]
One of the things that I’ve struggled with of late is the overwhelming number of useful tools for GMs out there. It’s a good problem to have, but it’s still a problem, because if you just dip shallowly into everything, you’re going to wind up with a mess where you […]
I’ve long said that the gaming group that Grant, Jenny, Krissi and I are in with two of our other friends is the best gaming group I’ve ever been fortunate to be part of. We’ve built up a lot of trust and at this point it’s also the closest and […]
CW: Injury. This post is about getting hurt. I’m trying not to be too lurid about it, but there’s some frank discussion of (non-serious) real-life injury in here, so if that bothers you, you might want to give this one a pass. I had an unpleasant and ignominious experience while […]
It should come as no surprise to hear me lauding the virtues of tabletop RPGs. I, my co-hosts, and our guests have waxed eloquent both in the podcast and here in the blog about how gaming is a fantastic creative outlet, how it’s good for processing personal baggage, how it […]