Peter and Grant welcome Steve Jarjoura from Postcards from the Dungeon as a guest host! We talk about our fundraiser for The Bodhana Group and the 2013 RPG Podcasters Charity Drive, as well as Josh Jordan’s Actual Play Festival. Then we get down to business and talk about organized charities and their storytelling value in tabletop roleplaying games.
It’s our distinct pleasure to welcome Jack Berkenstock of The Bodhana Group as a guest host for this episode! We give Jack plenty of time to talk about his group and their mission to help young victims and perpetrators of sexual trauma—a mission they’re carrying out with tabletop roleplaying games as a crucial therapeutic tool. We also discuss the science and goals of therapeutic roleplaying and trauma therapy in general. Plus, we do our best to plug Save Against Fear, a three-day convention in Lancaster, PA from Oct. 11th-13th hosted by and fundraising for The Bodhana Group. A big list of everything Jack mentioned is below the fold, too.
We don’t usually ask this, but please share this episode around. We want to get the word out about Save Against Fear in time for people to decide to go, and we want people to know about and support The Bodhana Group as well! Bodhana has a Facebook page and Twitter feed too, if that’s your thing.
Scripture: Psalm 103:2-5, Luke 7:20-23, John 8:3-11, and Philippians 4:8
Two major announcements: This is the first episode in our new “Science of Storytelling” series; and Save Against Fear, a remarkable gaming convention and fundraiser for sexually traumatized kids, is the weekend of October 11th-13th. You’re going to be hearing much more about Save Against Fear in the future!
In this episode, Grant, Peter, and Branden (but mostly Branden) explain the continuous plot structure used in almost all movie scripts. (See our full show notes for a copy of that outline!) Then, Branden walks us through creating an actual plot for a game using the outline he laid out in the first half of the episode.
The full outline we used in this episode:
- Opening Image
- The Set-up/Theme Stated
- The Catalyst
- Changes the world irrevocably; no going back
- The Debate
- Sometimes the refusal of the call; provide choices and alternative actions
- Break into 2
- B Story
- In movies, usually romantic; in a game, perhaps one per PC
- Fun and Games
- The promise of the premise
- Mid point
- Either a “false defeat” or a “false victory”
- Bad guys close in
- All is lost
- Either “false victory” or “false defeat” (The opposite of what ever the midpoint was, but it should be related to the midpoint twist)
- The ‘whiff of death’
- Dark Night of the Soul
- Break into 3
- B-story should pay off here to provide hope
- Final Image
This time our episode topic is redemption stories in your roleplaying games. We discuss how to successfully tell redemption stories in a collaborative storytelling environment; how these stories differ for protagonists and antagonists; redemption stories for player characters and NPCs; and how to get Branden and Peter to argue. Also, Peter’s bookseller rage activates!
Grant, Peter, and Branden continue their conversation with Ben Rome, author of Games’ Most Wanted and Assistant Line Developer for Battletech over at Catalyst Game Labs. We’re still talking about faith and science fiction! Enjoy!
Grant, Peter and Branden are joined by Ben H. Rome, Catalyst Game Labs’s Assistant Line Developer for Battletech and co-author (with FTB’s Chris Hussey) of the forthcoming book Games’ Most Wanted. We talk about the curious lack of religion in science fiction; integrating faith into sci-fi games and stories; how sci-fi tropes might affect Christianity and other faiths; and a whole lot more! This episode was so long we had to split it into two parts; stay tuned for Part 2.
No Grant for this episode — he’s been busy with some personal issues. That means this episode is just Branden and Peter. It’s a short episode, discussing the intersection of faith and video games. We discuss how video games get faith right (and wrong), morality in video games, representations of the church in video games, and much more. Enjoy!